![]() Role playing where everything is planned ahead is not my kop of tea. When i started playing Dayz i was friendly (like in real life :-) ), but after getting nailed over and over again by KOS players i became one myself. Personally i think this is heading towards a CoD deathmatch game and not a survivalist game. its a alfa stage game where the dev team would like our opinions, and ideas to developing the game. Its all about the way the game is heading. Not everyone gets accepted though as we follow a strict roleplay guideline to keep immersion at its highest. Since then, Falcon has received over 7,000 applications. Its not really satisfying to kill a zombie, but most people in here would say that it is satisfying killing another player. Falcon was one of the first DayZ Standalone Roleplay servers which opened its doors to the public back in December of 2013. As the game is right now, why should we even concider working together when the zombies are no thread! The exsitement lies in killing other players! DayZRP offers a completely new experience compared to regular, public servers. No KoS, immersive interactions between players, active forums, groups and factions, settlements, a detailed lore and in game events are just a few features of our community. DayZRP is a role playing community for the post-apocalyptic PC game DayZ. Maybe more agressive (and hordes) of zombies would make people think twice before they kill other people, and then forcing them to work together as a team to survive the zombies. Point 4) Easiest fix is to resize long weapons (Mosin, Winchester, MP133 to 11×3 ( or even 11×2) So the seasons cant be fit in character inventory, but can be fit rotated in cars and tents. DayZRP is a role playing community for the post-apocalyptic PC game DayZ. The BIG problem in this game is that you don't have to fear the zombies cus they are just a second thing in my opinion.
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